Powers |
Description |
Mental Enhancement |
+13 intelligence, +10 presence, +22 willpower
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Precognition/ Psychometry |
Has uncontrolled dreams of the future. When touching emotionally charged objects, she sees the events of the object's past. With an object a person once owned, she can locate and track them with 75 percent accuracy in a 250 mile range. She can see auras. These powers are ill-controlled and cost 3 fatigue per use; she gains no rest from nights in which she suffers precognitive dreams.
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Psionic Attack |
Attacks as telepathy. Does 1d8 damage. Target can roll with or evade only if they can sense attack or have 18+ Willpower.
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Mental Domination |
Attacks as telepathy. Takes one action to start, one fatigue per turn to maintain. D20 resist. She controls target's body/senses but has no access to skills/memories. Control animals at 8th level.
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Memory Reading |
Telepathy attack to read memories (but not thoughts) of any mind she is not dominating. Costs 1 fatigue. learned at 1st level. With one turn and 3 fatigue, 75 percent chance to edit memories, learned at 2nd level.
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Psychokinesis |
Move 22 lb. with fine control. Learned at 3rd level.
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Teleportation |
Move up to 125 feet in one jump. Learned at 4th level.
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Pyrokinesis |
Make a flame attack for 1d8 damage. Learned at 5th level.
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Astral Projection |
Visibly project at walking speed for 15 minutes. 3 fatigue per use. Learned at 6th level. Incease time limit to one hour and speed to 250 mph at 7th level.
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Weakness: Power Handicap |
Her precognition and psychometric powers are ill-controlled and happen spontaneously. The vast majority of her powers are limited to a 25-foot radius around her, the area of her vastly enhanced bioaura.
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