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Black Dragon
Identity: Mike Coolican
Player: Mike Coolican
Experience:
Training:
Affiliation: Good/ Black Dragon Monastery
Campaign: Ground Zero
Sex: Male
Age: 15-21
Level: 1-20
Archetype: Disciplined
Power Synopsis: Possessed by the spirits of the previous Black Dragons, he is heir to their powers and skills.

  1. Claws of the Dragon: Black Dragon has centuries of martial arts experience.
    Natural Weaponry: Add +3 to attack base and +1d6 on damage in all unarmed combat.
    Heightened Expertise: +4 to all rolls involving the martial arts, including career/hobby checks. All martial arts have a base of 12 when fighting those without costume defense. Fatigue cost for multiple attacks caps at 2 (3rd l).
    Heightened Defense: -4 to evasion vs. all attacks, including non-convential/awareness targeting.
    Agility Training: +12 to agility, +6 to reflexes for purposes of initiative.

  2. Spirit of the Dragon: Coolican has access to the memories and Ki (spiritual power) of the previous Black Dragons.
    Mystical Experience: +75 years to his age for martial arts related C/H. Improved at 1st, 4th, 8th, and 11th l. x3 detection (-2 die codes) for sensing danger.
    Heightened Movement: The Dragon's movement is utterly silent (+2 die codes on detection). Standing jump increased to 16 feet. Can drop 120 feet without injury, fall 48 feet.
    Spiritual Enhancement: +8 to Willpower. +8 to Strength (5th and 7th l). +4 to Endurance (6th l) and Presence (10th l).

  3. Flames of the Dragon: Black Dragon can use his massive Ki in feats involving heat and flame.
    Flame Powers Attack: 2d8 damage (1d20 at 12th l), range of 200 feet. Carrier on HTH. Pyrokinetic Ignition at 2nd l. Cause 20 foot radius explosion, all inside take 2d8 damage, 2 fatigue (13th l). Flame at +4 base to 3d12 damage for 1 WP (14th l). Flame Immunity: 0 to be hit by Heat/Flame attacks. 16 points durability vs. heat/flame only.
Weight: 155-180

Strength: 20
   Bonus (+3)
Agility: 24 (30 Initiative)
   Bonus (+4) physical accuracy
Endurance: 17
   Bonus (+2)
Basic Hits: 4      Agility Mod: -

Presence: 16
   Bonus (+2) reactions, mental accuracy
Intelligence: 16
   Bonus (+2) damage modifier
Willpower: 20
   Bonus (+3)
HP Mods (1.75)(2)(1.3) = 4.55
Healing Rate: 1.6
Carrying Capacity: 450
Basic HTH: 1d8
Hit Points: 19
Fatigue Points: 19
Wound Points: 17
Evasion Score: -6/-10
Attack TypeATT baseAccuracy BonusTotal DamageRangeFPCareers & Hobbies
HTH - Mooks19+61d8+1d6+2NA0Black Dragon Legacy 24+
HTH - Others16+61d8+1d6+2NA0**Piloting/Riding (FH) 24+
Flame Attack12+61d20+22000**Modern Espionage (BH) 24+
**Radius14+62d8+22002Student (FC) 8+
**Extreme16+63d12+22001 WP**Political Science (FH) 12+
**Chemistry (BH) 12+
Acting (FH) 8+

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Copyright © 1998 Brian Rogers